When looking at FPS on Low-Pop Game Servers

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FPS Impact on Low-Pop vs. High-Pop Game Servers
  • Low-Population Servers:
    - With fewer players connected, a low-population server has fewer player inputs and interactions to process. This reduces the overall demand on the server’s CPU and memory resources. As a result, the server can maintain a higher FPS even when running more complex scripts, mods, or AI. If there is a small dip in FPS, it often goes unnoticed since the server has fewer processes to juggle simultaneously, meaning that minor performance issues rarely interfere with the player experience.

    - In low-population environments, more resources are available per player, giving the server additional buffer to handle more complex game mechanics like physics interactions, detailed terrain, or dynamic weather effects. For example, even if a few mods or features that typically slow down a server are active, the impact on performance is much lower with fewer players connected. The game world can still feel rich and dynamic without straining server resources, allowing admins to run more demanding features without concern.

    - However, significant FPS drops can still impact the experience, even in low-population servers. While issues like rubberbanding or stuttering are less common, they can still occur if server hardware is underpowered or if a specific mod or feature is particularly resource-intensive. Admins should remain vigilant about performance monitoring, as a low player count does not automatically guarantee stable performance if
 
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