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All The Isle Stuff
The Isle Game Server
The Isle Configuration Variables Explained
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<blockquote data-quote="CMOGAMING" data-source="post: 36" data-attributes="member: 1"><p>Here is a list of The Isle Configuration Variables. And a slight explanation of their purpose or use in the server and operations of The Isle Game Server. </p><p></p><p>[/Script/Engine.GameSession]</p><p>MaxPlayers=50 # Maximum number of players allowed on the server.</p><p>ServerName="My Isle Server" # The server name as it appears in the server browser.</p><p>ServerPassword="" # Password for the server (if any).</p><p>ServerAdminPassword="adminpass" # Administrator password for server commands.</p><p></p><p>[/Script/IsleGame.IsleGameMode]</p><p>GameDifficulty=1 # Difficulty level (0 = Easy, 1 = Medium, 2 = Hard).</p><p>GameTimeMultiplier=1.0 # Time multiplier (how fast time passes in-game).</p><p>DayNightCycleSpeed=1.0 # Speed of the day-night cycle.</p><p></p><p>[/Script/IsleGame.IslePlayer]</p><p>bAllowThirdPerson=True # Whether third-person view is allowed.</p><p>bEnablePvP=True # Enables/disables player versus player combat.</p><p></p><p>[/Script/IsleGame.IsleDinosaurAI]</p><p>bEnableAI=True # Enable or disable AI dinosaurs.</p><p>AIDifficulty=2 # AI dinosaur difficulty (1 = Easy, 2 = Medium, 3 = Hard).</p><p>AIPopulationDensity=0.5 # Determines the density of AI dinosaurs on the map.</p><p></p><p>[/Script/Engine.GameNetworkManager]</p><p>MaxTickRate=30 # Maximum tick rate of the server.</p><p></p><p>[ServerSettings]</p><p>MapCycle=(Maps=("TheIsleMap")) # Specify the map(s) to be used.</p><p></p><p>[/Script/Engine.Player]</p><p>NetServerMaxTickRate=30 # Maximum network tick rate.</p><p></p><p>[/Script/IsleGame.IsleWeatherSystem]</p><p>bDynamicWeather=True # Enable dynamic weather on the server.</p><p>RainChance=0.3 # Probability of rain during the game.</p><p>DayLength=60 # Length of the in-game day in minutes.</p><p>NightLength=30 # Length of the in-game night in minutes.</p><p></p><p>[LogSettings]</p><p>EnableLogging=True # Enable logging for server activities.</p><p>LogLevel=Info # Log level (Info, Warning, Error).</p><p></p><p>[GrowthSettings]</p><p>GrowthRate=1.0 # The rate at which characters grow.</p></blockquote><p></p>
[QUOTE="CMOGAMING, post: 36, member: 1"] Here is a list of The Isle Configuration Variables. And a slight explanation of their purpose or use in the server and operations of The Isle Game Server. [/Script/Engine.GameSession] MaxPlayers=50 # Maximum number of players allowed on the server. ServerName="My Isle Server" # The server name as it appears in the server browser. ServerPassword="" # Password for the server (if any). ServerAdminPassword="adminpass" # Administrator password for server commands. [/Script/IsleGame.IsleGameMode] GameDifficulty=1 # Difficulty level (0 = Easy, 1 = Medium, 2 = Hard). GameTimeMultiplier=1.0 # Time multiplier (how fast time passes in-game). DayNightCycleSpeed=1.0 # Speed of the day-night cycle. [/Script/IsleGame.IslePlayer] bAllowThirdPerson=True # Whether third-person view is allowed. bEnablePvP=True # Enables/disables player versus player combat. [/Script/IsleGame.IsleDinosaurAI] bEnableAI=True # Enable or disable AI dinosaurs. AIDifficulty=2 # AI dinosaur difficulty (1 = Easy, 2 = Medium, 3 = Hard). AIPopulationDensity=0.5 # Determines the density of AI dinosaurs on the map. [/Script/Engine.GameNetworkManager] MaxTickRate=30 # Maximum tick rate of the server. [ServerSettings] MapCycle=(Maps=("TheIsleMap")) # Specify the map(s) to be used. [/Script/Engine.Player] NetServerMaxTickRate=30 # Maximum network tick rate. [/Script/IsleGame.IsleWeatherSystem] bDynamicWeather=True # Enable dynamic weather on the server. RainChance=0.3 # Probability of rain during the game. DayLength=60 # Length of the in-game day in minutes. NightLength=30 # Length of the in-game night in minutes. [LogSettings] EnableLogging=True # Enable logging for server activities. LogLevel=Info # Log level (Info, Warning, Error). [GrowthSettings] GrowthRate=1.0 # The rate at which characters grow. [/QUOTE]
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The Isle Configuration Variables Explained
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