Game Server FPS Averages

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Average Server FPS and Its Impact on Player Experience:

1. Server FPS Range:
- For most games, an average server FPS of 20 to 60 FPS is typical.
- Servers running below 20 FPS may cause noticeable delays in gameplay, leading to stuttering, input lag, or delayed reactions from the server to player commands.
- An optimal server FPS of 60+ ensures smooth gameplay and quick response times to player actions.

2. Effects on Player Experience:
- High Server FPS (Above 30-60 FPS):
- Smooth, responsive gameplay.
- Player actions are processed quickly, and there is little to no noticeable delay.
- Reduces desynchronization (lag between client and server).

- Low Server FPS (Below 20 FPS):
- Input lag: Players may notice a delay between pressing a button and seeing the action happen.
- Rubberbanding: Players might appear to jump back and forth due to the server struggling to keep up.
- Reduced world update rate: In games with physics or AI interactions, slow server FPS can cause objects to move unnaturally or delay character movements.
- Connection issues: It may feel like the server is "laggy" or unresponsive, even with good network latency.

Conclusion:
- Maintaining a good server FPS is essential for providing a smooth and responsive experience.
- Server administrators typically aim for at least 30 FPS, but for a more ideal experience, a target of 50-60 FPS or higher is preferred.
- Server FPS that drops too low can severely impact the quality of gameplay, leading to frustrations for players.
 
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